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I passed Nier on Super Hard.

I passed Nier on Super Hard.

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Two years have already passed since I began rehabilitation from the passage of NIRA at the highest level of complexity, I already showed off before all the acquaintances I could only, but here I remembered, there is the Internet.

Okay, let’s drop a little context, we all know Nier: Automata. A great game from a very eccentric author, gameplay is not the most difficult slasher on the likeness of DMC or byonets, where the weapon changes the Muvs of the character. But why then I spent 150 hours on his passage? The answer is simple – I’m a degenerate.

In fact, you have 4 levels of complexity to choose from: simple, medium, complex and very complicated. And everything would be cool, I believed that “very complex”, it is like in all games a choice for real nerds who want the maximum Chelenge to get to the Gamley. But the bitch is not, here the last level of complexity is stupidly tringing for such "hardcore" like me. His main "chip" is that the character controlled by you dies from any damage, roughly speaking, he has one hp. And the game shows off what hurt you: a light blow, shell or shot of your bot that the fucking boss reflected. The game is absolutely shown, and you will suffer. And now I want to share with you how I cleaned the whole (almost) game at the maximum level of complexity, and why you do not need to do this.

You know how much I passed the prologue? 6-8 hours. The prologue that runs around in 20-30 minutes, here the problem is not only that at first you do not understand the timings of shock and dumps, but in the end system of car conservation. There is no conservation in the prolon, if you die – start first. And so time after time, over and over again you will listen to is this a curse or some kind of punishment.

And then such a garbage with a check from the sinters will happen several more times. It is especially cool to listen to the entrance phrases of the bosses that cannot be missed again and again))

Well, to hell, the benefit of the problem with the checks of the hinds is mainly in the levels with flights, and there is a fairly easy gameplay, you shoot and spam the close attack. Now let’s talk about how to survive in this harsh world. There are mechanics in Nira as in Dark Souls – when you death, things fall out of you, only in our case it is much more valuable than the souls, namely – chips. If you have not forgotten, then thanks to chips you can set your build and give the character unique abilities: vampirism, an increased attack, accelerated reloading, etc. Here, several modifications are important for us, of course it is damage, both near and when shooting from a bot. Accelerated reloading of the bot skills, as well as the most important thing – your near attacks launch a wave that causes damage. This is important because it allows you not to approach opponents with a risk to get in the face. And on the bots it is best to take immature to near and distant attacks, the main thing is to memorize the timing and get the third bot from the flooded city to add a skill to Damag.

And now to the battles with opponents. In fact, the tactics are very simple, you must exaggerate enemies and run away from them so that they all find themselves in your field of view. And then you can start shooting tins. Of course, you can take a chance and try a close battle, but there are many opponents against which you can easily die, for example, flying bots or shied scolopendra. For close combat, I recommend not taking large swords – they have too much delay between attacks, and getting on the face is easier than easy, but otherwise, mix the orgias as you want. Personally, I prefer two light swords.

What can I advise about the bosses? Do not break your gamepad, squeeze the button and drink a sedative. This is the only thing that you can save your device from destruction when re -listening to the same scene kat for the hundredth time. By the way, about the dumps, after you successfully dodged the enemy’s attack, you can press the strike button and the character will hold a counter attack, so in most cases you will die after that, so do not counterattack!

Well, everything seems to be everything? But we have two more characters, and they also have their own nuances. 9S is everything simple, his hacking allows you to not fight opponents at all, so that the gameplay is quite simple for it. And yes, with unsuccessful hacking, he receives damage, but good at least something at this level of difficulty does not kill you from one blow. So even if you have a strip of hp at a minimum, 9s still will not die and you can break off the opponents as much as you like.

But when playing A2 there is one interesting moment. You need to take a chip for vampirism.
And while you are at a loss, I will explain that you can activate the “awakening” and, unlike the self -destruction of 2B and 9s, in which skirts and shorts fly, A2 has a more useful function, namely the removal of restrictions. During the activation of this regime, its damage increases, but your life gradually decreases in your replacement and, if the scale is completely devastated, A2 will overload and explode, which will be in the camp for several seconds. So in the name of avoiding this ailment, you need to take a chip for vampirism to stay in this mode for an infinitely long time until the enemies end. In extreme cases, you can use hilk at least somewhere they will need all the passage.

Well, what can I say, at this level of difficulty I: I caught all the fish, gathered all the weapons, went through the whole game for all ends and cleaned all the arenas except the deserted one, I couldn’t overcome the shied restriction of 5 minutes, but I was damn close.

I even put a screen on the desktop, from an art that is being taken with a complete passage of the game on the true ending, which erases the preservation.

You know all this of course fun, hi-hee ha ha, 150 hours for the game that passes in a maximum of 60, but let’s now seriously.

Do not play at this level of difficulty

This is not the www.nonukcasinosites.co.uk/review/spaceslots-casino/ difficulty that gives the maximum shieng while remaining thoughtful and interesting, it is simply twisting the slider of the damage of enemies to the maximum. Yoko Tarot is a cunning narrow -eyed asshole who really wanted to besiege hardcores, but I besieged him, let it now take my half -wire, because I am now an impotent after all the nerves experienced.

No, seriously, this game managed to glue me more than any other, more Dark Souls, more Jrpg with muddy hp, more than a bunker with the 4th assassin in the team, more than any game that I took place on Max Charity.
It is very surprising that I eventually could fall in love with her world, history and characters, but a very high chance of hacking her after that is very high.

So for pleasure – strictly recommend the level of complexity "complex" and below.
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The ass of the ass from swayed memories is made.. Wait 5 minutes.

The best comments

Read as an old trofihanter. (Well, for the sake of pictures)

I can recommend Wolfenstein II; D

> Roughly speaking, he has one hp.

E no, not one hp. Veri Hard mechanics work differently-any mob causes damage to the equal HP of the character (and even more). And in the game there is such a chip called Counter – which, with skillful use, returns damaged damage. In other words, the more hp we have, the more we are damaged by us, the more we can reflect it Counter!

Cool did, I can also:
Firstly, the positives are already very often inserted into the blogs, so the fact that “on this site and children go” does not bother me too much.

The article can be interesting or boring, scientific, campaigning, etc.D., but not aggressive. Sexual discharge for whom? For readers or oneself.

As you know, for the most part I still wanted and inserted. The rules do not prohibit this (and the fact that you got to the point that in another blog they got to the bottom of the erotica, then even the author himself admitted that not everything covered it up. Nipples were visible there, I just had bare bodies. Problems?)

As if, I do not mind if you don’t like the blog, but they dig up to erotic pictures? I’m sorry that I hit you, but I like it, I find not only excitement in this, but also aesthetics. In other things, you can think that I am a preoccupied moron, which just to insert the boobs, I do not mind.

Not dodging. A step forward

Thank you, but no. One such adventure is enough for me for my life.

Damn, but how? Typo to tell you the abusiveness of damage by a bot?

You put the Counter chip. At the time of the attack, you make a movement towards the enemy. Google)

And seriously? Just drama can be damaged by them? If so, then this is IMBA.

I have already abandoned this business on the gate, my respect for endurance. I was only able to close DMC 5 for all acutions.

It’s not people who are complete P ***** I don’t know what to do all the games at a difficult level of complexity not to normal, I love difficulty, I and all MGR have difficult difficult to do not super Hard, but just difficult and ultimately killed 25 hours of real time and I can’t go through this damn thing, then the first drunk from one blow, then when the boss almost got so double saw, kills the one, even the difficulty is worth it. It is difficult, and not super Hard, I dodged 100 times, I was gimmed 100 times and not a damn, my reaction is normal and still nichrome, I think it is because of the mouse keyboard, or I just can’t pass, or I need a joystick?

For beauty, for the most part, there is no difference, they would stand in the positives, or directly on the blogs. I wanted to dilute the aggressive part of the sexual discharge, what is the problem?

I saw your vlog, a little envied, and enough. Nier the machine gun began to play on the complexity of "difficult" at 12 o’clock in the afternoon, now 5 pm, and I still have not passed the prologue. I’m in depression, Tilta is all by itself and understandable. I wanted to ask you the question of whether it was at least as difficult for you in the first couples, what difficulty you started playing, and will it be easier, and in general – does it make sense to pass the machine if I have such difficulties in the border of Karl. If there are any special tips that were not named in the taxiway, as for example, “Download Anglock on the FPS” or something else, I would safely listen to any tips about this game. I went through all the non -exclusive Souls likes from Miyazaki, and I must mention that it was this game that devastated me, not allowing me even to get to the first check of the post. I watched the videos about Nier Automata on difficult complexity, and everyone does everything the first time, they say that you need to play strictly on “difficult” since the game will not reveal itself and will be too simple. This is also a huge problem with the check -in -law after which the starting screen is over and over over and over again, and again I will spin these stupid robots that, unlike the end of the prologue, just a squeak on the road that stretches the game for 10 minutes before more less serious contractions. I want to love a machine gun, but the game is clearly not loves me.

I like the list of games from your desktop (except exceptions) and I liked the story. It’s a pity that I was looking for. I play at an average level (there was 8,000rr, then I sold it). But nir is not given to me, even in hard. There are not enough reaction toals, TOLI TIMIMINGS must be felt by the fifth point. And it’s too easy to play on normal, I was killed a couple of times just from boredom, when it was too lazy to click the same thing. I agree that A2 is the best girl, I immediately liked it personally much more than 2v, although I like all the characters

Well, nafig. To open all endings, the game needs to be held 5 times. At the Super Hard? 5 times hard to blame the same bosses. The correct remark, only on medium/high complexity, but not on superhairda. For a2 is still ok, but for 9s is stuffy, it is weaker 2b/a2.

What you need to "pass the game" is a rude exaggeration. In fact, you go through the game only twice, and then you will turn the second half of the other Persian. It’s just that Yoko Taro decided to divide the gameplay for different characters with the credits, and add a bunch of fan endings, which are very easy (you can download any level in the game, after the first passage)

To receive all endings personally passed the game 5 times. Of course I consider passing for different characters as a separate passage. Naturally, you can load saves, but then you lose part of the plot. In repeated passage, it makes sense – for each character there is a gameplay, katsets, the passage of locations is changing. The machine does not differ from the previous Tarot games – any Drakengard needs to go through 5 times, which is always the last end, to get it at least open the rest.

P.S. By the way, I took all ends in a couple of years, with a patch 1.06 and Russifier. At the time of the release, I passed once.

Well, how for me your approach is like playing a visual novel and when passing a new route, read the already read dialogs. Your business is, as it were, but technically recall the game 5 times is not necessary.

I understand that I said so for simplicity, all the same, the damage that 9s receives when hacking does not bake it, but removes about a quarter of the HP.
But the mechanic with a reflection of damage is interesting, only now it is possible to survive after such a muv?

I will supplement, I launched a mid -complex game, very sad, I went through a prologue, and I realized that I could just run all enemies and objects, saving a lot of time and effort, and the final boss of Puska, which will be intoxicated by the dry knowledge of the timings that in turn, look calmly on YouTube (I advise everyone who is far away, but cannot go through the prologue to the advice). I have now played ± 10 hours a day, and I do not regret a drop of my Friday.

As for the complexity on which I advise you to play, take a difficult one, you will get a prologue until you reach the final boss. If you kill, congratulations, you are strong and should be proud of yourself. For other normal people, I advise you to switch the difficulty to normal, go through the prologue (which is on this difficulty without problems if you are used to attacks), and immediately after you were sent to the ground, this wonderful world for which you were so sweating and spent money, switch back to the complex, and nothing is soaring you, officially if you pass the hardcore.

If you have come in for the sake of an incredibly steep plot, and you just like the fighting, but you are not ready to get all the timings of all opponents, and just want a great action, feel free to put the normal complexity on which most people who are simply idolizing the game after complete passage, since it is on this difficulty that you can enter the so -called (although it is used a little different) when the clock is flowing like a minute and you are flowing like a moment. Sit, and you are not distracted by anything. The bosses will still be quite not simple (since the game itself was originally planned as Ubera is complicated), the opponents will still play the role of the mowing of you. In general, I advise you to take place precisely on normal complexity, on simple – this is already too much

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